I will visit the 100 inspirators around the world and sketch with them possible futures, using a mobile Embodied Encounter Studio. This EE studio facilitates the social coordination process between me and the inspirator and supports us to inspire each other, explore common ground and sketch possible futures.
The EE studio uses a stage (a standing stable) and offers a variety of tools to boost the Sensemaking process: a so-called Embodied Ideating Toolset (EIT), a set of tangible interactive objects that can be used to explore scenarios (e.g. by acting them out); a Composing Interactivity toolset to explore interaction scenarios, and the studio includes a variety of RFID cards, sketching materials, and iPad and iPod to obtain movies, music, websites and other digital content. Moreover, we developed a database to store digital content related to the encounters. This way the participants can bring along digital information to the encounter (e.g. movies and photos of designs) and collected material during the encounter can be stored as well (e.g. websites or photos/videos made during the encounter). Next, the D&S studio makes use of small RFID stickers to easily retrieve digital content via physical scaffolds. The stickers can be attached to any object (cards, prototypes, materials, papers etc), thus retracing digital material easily when needed, by scanning the scaffold. Moreover, we make use of a small handheld printer, so we can print small photos (2×3 inch) of the collected material during the encounter and connect it to any digital material through a RFID sticker if preferred.
The EE studio went through various design stages and the final version was built with help of Chet Bangaru, Jaime van Hummel, Harm van Hoek, Jasper Sterk and Brandon Yeup Hur, Tim Scholten, Bart Jakobs and LessorMore. After trying out the first prototypes (pictures top on the right), the design moved towards a curved-shaped standing table with tools and multimedia equipment.