ArcInTex PhD exhibition “Shaping (Un)common Grounds”

IMG_3692-0.JPG

13th to 17th October, Eindhoven, the Netherlands

The “Shaping (Un)common Grounds” exhibition will show research prototypes that serve as basis for the Design Dialogues during the symposium. The items will be presented by the designer-researchers through statements that provoke the audience into a discussion about the research.

The ArcInTex PhD exhibition will be part of the Track 1: Research, of the “Shaping (Un)common Grounds” symposium to be held in Eindhoven. The track investigates the future of smart textiles. It consists of a series of design dialogues and presentations. The debates will be articulated by means of existing examples.

The ArcInTex PhD exhibition “Shaping (Un)common Grounds” is set up just a week before the Dutch Design Week, with the possibility of keeping it open for private visits also during the DDW.

Want to show your work and build a dialogue around it? Let us know and send a proposal asap via e-mail: k.kuusk@tue.nl

Last year the ArcInTex PhD exhibition was presented in:

07.04.2014 – 27.04.2014 @ Auckland University of Technology, Auckland, New Zealand

22.01.2014 – 31.01.2014 @ Vilnius Academy of Art, Vilnius, Lithuania

06.01.2014 – 08.01.2014 @ Art Academy of Latvia, Riga, Latvia

14.10.2013 – 18.10.2013 @ Tio3, Ronse, Belgium

Workshop with Reyna Perdomo

We had an inmersive and participatory presentation by Reyna Perdomo on Tuesday 26th of August @ Wearable Senses about: “Self-body-awareness in the process of visualization, representation and modeling of socio-cultural systems”

Reyna Perdomo studied graphic design, illustration and dance, choreography. Specialized in Interactive Multimedia Design at SCAN, “International Training Program in Computer Graphics, Computer Animation and Interactive Multimedia”, Groningen,The Netherlands. She was part of the development of the “CD-ROM Interactive Choreographic” for the International Competition for Young Choreographers 97 Groningen, relating dance,design and interactivity in the new media. She has done diverse solo performances and collaborations in dance and media experimental performances, i. e. Christian Ziegler, ZKM, Karlsruhe; STEIM, Amsterdam. She was one of the selected artists to participate in the 1rst. Internacional Dance/Tecnología Festival “Monaco Danses Dances Forum” (2000). She collaborated in the Workshops on Interactivity as a Choreographic Phenomenon and Telematic Choreographies and Internet, dictated by Wayne McGregor, Paul Sermon, i.a.,at the “Choreografisches Zentrum”,Essen,Germany. In 2006 was Project and Competency Coach for students in the topic of social design at the Industrial Design Department. She is a certified GYROKINESIS GXS® Teacher Trainer, from the GYROTONIC® HQ, Bad Krozingen,Germany. Also a licensed Californian Massage Therapist and Reflexology Therapist.

IMG_3587-0.JPG

IMG_3589.JPG

IMG_3586-1.JPG

Shaping (un)common grounds symposium

_DSC0131ArcInTex symposium 13th to 17th October, Eindhoven

Topic:

The ability to measure and store data, combined with changes on the functionality of smart textiles over time opens a new world of opportunities. However, it requires an eclectic blend of disciplines (e.g. textile developers, fashion designers, software and electrical engineers, interaction designers, architects, and service providers) to work closely together.

Often the most interesting new things happen at the edge of what we know. Especially when these edges cross-over to other unknown areas. But what happens when the edges of these areas start to overlap? In ArchInTex we do just that. We explore how the edges of these domains can connect in inspiring and meaningful ways. Within ArchInTex we want to shape a stronger common ground while still exploring the un-common grounds of other disciplines.

Register here:
http://arcintex.hb.se/conferences-workshops/registration/

Symposium tracks:

Track 1: Research.

Where are smart textiles going? It will consist of a series of design dialogues and presentations (from Industry, PhD students and leading researchers). The debates will be articulated by means of existing examples (PhD and Industry work) in an exhibition setting. The materials for the exhibition will be partially gathered from the ArcInTex travelling exhibition.
Chairs: Stephan Wensveen & Pierre Levy

Track 2: Design Films.

Video has always been a great way to portrait interactive products. This track will host from movies and fashion films to design documentaries and advertisements that relate to Architecture, Interaction Design and Textiles. An open call will be used to gather the material to be shown. We expect a variety of submissions ranging from researchers, students, companies, artists, and institutions.
Chairs: Oscar Tomico & Danielle Wilde

Track 3: Open Labs.

Baltan Laboratories and TU/e Wearable Senses will curate a series of workshops during the week where industrial partners, PhD students, artists and other people interested in smart textiles for wearables, interior and architecture can meet each other, demonstrate their work, and share knowledge by actively working together.
Chairs: Martijn ten Bhömer & Koen Snoeckx

Track 4: Industry visits and marketplace.

This track intends to open up possible links with industry by showing their key projects, facilities, products and sub-products they are developing. It will consist of visits and presentations to key companies (possibly Audax Textile Museum, Philips Light & Health venture, Philips Design, HOLST center, … ).
Chair: Marina Toeters & Eva Deckers

Preliminary Program »

Note: we are looking for accommodation for the full week for a reasonable price. We will be back to you shortly.

 

 

Call for Design Films: ArcInTex Symposium

Design Films: Embodied Interaction Research Techniques
Danielle Wilde & Oscar Tomico

Video has always been a great way to portray interactive products. The Design Films Track of the Eindhoven ArcInTex Symposium has been created to explore the impact of video in design, in particular in relation to embodied interaction research techniques. Over two days we will screen experimental videos, movies and fashion films, as well as design documentaries and advertising that relates to Architecture, Interaction Design and Textiles. The aim is to enable considered engagement with design practices and research techniques in process, as well as outcomes that foreground embodied interaction. Successful submissions will be shown alongside curated content. We expect a variety of submissions from researchers, students, companies, artists, and institutions.

Key dates:

Submissions: 19 September 2014
Notification of acceptance: 26 September 201
Camera-ready versions: 6 October 2014
Screening: 15 & 16 October 2014

Websites:

ArcInTex Symposium: http://arcintex.hb.se/conferences-workshops/
Design Films Track: http://dqi.id.tue.nl/sts/call-for-design-films/
Call as pdf: https://dl.dropboxusercontent.com/u/7732820/DesignFilms.pdf

Continue reading

WS in Interactions: A day in the Lab

Wearable Senses, Department of Industrial Design, TU Eindhoven

As told by Oscar Tomico, Stephan Wensveen, Kristi Kuusk,
Martijn ten Bhömer, René Ahn, Marina Toeters, and Maarten Versteeg

interactions20140708-adayinthelab

How do you describe your lab to visitors? Wearable Senses (WS) focuses on designing close-to-the-body interactions, specifically designs that incorporate wearable computing or smart textiles. It is a community that feels like an emerging multidisciplinary culture, where practitioners from research, education, and industry help and challenge each other on a continual basis.

What is a unique feature of your lab? Wearable Senses aims to integrate research, education, and innovation. Students work in close collaboration with the WS staff and are encouraged to explore design opportunities hands on, which is visible in the open space where students, staff, and coaches work together. However, the focus on intelligent products and systems distinguishes the approach of WS from, for example, textile and fashion schools that offer courses on smart textiles. In line with our educational principles, we advocate a competency-centered and research-through-design approach. This approach can be seen as an iterative transaction between design and research in which skills, knowledge, and attitudes are generated through cycles of designing, building, and experimentally testing experiential prototypes in real-life settings. This approach is supported by the availability of the tools and materials in our TexLab. Our students and staff not only have the opportunity to work with a variety of textile techniques, such as sewing, knitting, and weaving, but also can use soldering stations to directly integrate electronics into textiles. Further, a materials library provides high-end innovative textile and electronics materials

How many people are in the lab, and what is the mix of backgrounds and roles? At WS, people from very different disciplines work closely together. Interaction and fashion designers, people familiar with the details of human physiology, psychologists, sociologists, and engineers are all required to create propositions that are accepted by end users in the market. This combination, as we learned through experience, is by no means trivial. Moreover, WS has developed a strong network of industry partners (regional, national, and international) and in this way receives support on different levels from both the textile and the electronics world. The composition of the staff reflects our relation with industry. Industry professionals have an important role in coaching students and extending the network by involving clients from industry who can propose design briefs for students. For example, Marina Toeters, who combines her work as a fashion designer with student coaching at WS, developed the design brief Worn Identity, where students have to think about the societal impact of customizable and interactive fashion and design product-service systems for these opportunities. By having industry and other stakeholders involved in setting up these design briefs, we make sure the projects have a level of societal relevance. Finally, industry collaborates with WS on the realization of projects developed by students and researchers.

 

Vibe-ing, Trailblazer, Sound Embracers and Unlace @ Smart Flexibility exhibition

“Smart Flexibility : Advanced Materials and Technologies” is an international overview of I+D projects about flexible and active materials
It seeks to explore the current capabilities provided by certain structures and materials to raise awareness and adapt architecture to its environment.
From this perspective the exhibition is situated on the borderline between matter and structure, investigating the flexibility and intrinsic reactivity of specific materials and advanced technologies.
In order to do so, this event should not only bring together architects, designers and construction engineers but also creators from other sectors (sports, fashion, automotive, etc.), whose projects and products are focused on smart flexibility.

20140703-123424-45264022.jpg

20140703-123422-45262640.jpg

20140703-123423-45263182.jpg

20140703-123422-45262270.jpg

20140703-123423-45263640.jpg

Research project (for TU/e students): Implementing and testing Smart Textile Services

As part of the CRISP Smart Textile Services project, prototypes of two smart textile PSS’s (Product-Service System) have been developed together with multiple stakeholders. “Vigour” is a smart textile service that enables geriatric patients, physiotherapists and family to gain more insight in the exercises and progress of a rehabilitation process through a knitted cardigan with stretch sensors. “Tactile Dialogues” helps family members of people during the later stages of dementia to find new ways of communicating though movement and physical touch triggered by a textile pillow. Stakeholders in these projects are: fashion and textile designers (Pauline van Dongen, Borre Akkersdijk), interaction designers (TU/e), textile producers (TextielMuseum, Optima Knit), electronic engineers (Metatronics), and an elderly care organization specialized in care for people with dementia in Tilburg (De Wever).

One of the challenges of designing a PSS is to test the proposed implementation to determine whether the PSS can be taken to the next step. First, it is necessary to have all the stakeholders on board to be able to implement the PSS as realistic as possible. Secondly, it is necessary to find out what the criteria are to determine whether a PSS is successful, and finally the PSS has to be implemented to a degree that these criteria can be tested.

In this research project you will have the opportunity to test one of the proposed PSS in a longitudinal test setting and focus on the implementation part. By using the already developed stakeholder network and prototypes you will create a test plan, design the detailed parameters of the PSS using existing prototypes (i.e. product behaviour, service provider protocols), implement the test together with the stakeholders, and reflect on the test criteria together with the stakeholders.

CRISP Wearable Senses research project

CRISP Wearable Senses research project

Visit by Kristin Neidlinger @ WS

SENSOREE founder, future concepts designer — endeavors to craft phenomenal technology to enhance and expand physical embodiment. She has a background in dance, kinetic costumes, and in physical therapies as a Dance Medicine Specialist. With her MFA in Interaction Design from California College of the Arts, 2010, she became curious as to how wearable computers could be therapeutic, emotive, and enhance sensory awareness.

Kristin is honored to have her works presented by technology conferences, fashion shows, and museums . Currently, touring on exhibit with Futurotextiles 3.

@sensoree

20140619-161342-58422411.jpg

20140619-161342-58422748.jpg

20140619-161343-58423092.jpg

20140619-161926-58766630.jpg

From shaping matter to informing matter by Andrea Graziano

On Wednesday 18th at 15:00 Andrea Graziano shortly presented his work at Wearable Senses. Afterwards we showed him what we are working on work so we could get expert feedback, comments from him. This presentation is the start of a workshop on Grasshopper and digital fabrication.

Andrea is a computational designer, a digital explorer with a background in architecture. He is one of the founder of Co-de-iT: a network of heterogeneous clusters with main interest on the impact of computation as design medium in creative disciplines.

www.co-de-it.com

20140619-094208-34928188.jpg

20140619-094207-34927905.jpg

20140619-094208-34928471.jpg