Design Films: Embodied Interaction Research Techniques
Danielle Wilde & Oscar Tomico
Video has always been a great way to portray interactive products. The Design Films Track of the Eindhoven ArcInTex Symposium has been created to explore the impact of video in design, in particular in relation to embodied interaction research techniques. Over two days we will screen experimental videos, movies and fashion films, as well as design documentaries and advertising that relates to Architecture, Interaction Design and Textiles. The aim is to enable considered engagement with design practices and research techniques in process, as well as outcomes that foreground embodied interaction. Successful submissions will be shown alongside curated content. We expect a variety of submissions from researchers, students, companies, artists, and institutions.
Submissions: 19 September 2014
Notification of acceptance: 26 September 201
Camera-ready versions: 6 October 2014
Screening: 15 & 16 October 2014
ArcInTex Symposium: http://arcintex.hb.se/conferences-workshops/
Design Films Track: http://dqi.id.tue.nl/sts/call-for-design-films/
Call as pdf: https://dl.dropboxusercontent.com/u/7732820/DesignFilms.pdf
Call for Design Films:
While embodied interaction continues to gain currency, reporting of methods and techniques used in embodied research generation remains a challenge. Conferences , special journal issues [13, 21], workshops  and doctoral theses [9, 12, 23] are increasingly devoted to the subject. Yet embodied methods are not readily communicated through the written or spoken word. When embodiment is integral to design research, communication of the techniques and methods used to undertake such research should also, arguably, be embodied. Yet such an approach is not practical.
Embodied interaction plays out in many different ways, bringing together and bridging different disciplines and approaches. Some researchers use the body and movement as a material: melding performing arts and interaction design techniques ; using Mindfulness and Somaesthetics  to develop theories and practices around core mechanics and experiential artefacts ; using dance and phenomenology to develop improvisational methods [3, 7, 8], and bring focus to the knowing body [1, 15, 16]. Other researchers investigate relationships between creating, performing, and perceiving aesthetic embodied practices ; use the body as an instrument of cognition ; and aesthetic experience as a mechanism for design . Yet others champion the need for the designer as movement expert , foregrounding the expressive power of gesture, stressing the importance of skilled action when designing interaction, bringing focus to the experience of use . Designed representations of movement are also used to evaluate user experience, map interactions, and explore different sensing technologies [5, 10, 22], and in design schools, many students undertake wild experiments informed by embodied approaches, yet there seems to be little room in the research arena for deep consideration of how their experiments might inform mature practices. Because of this breadth and diversity of practice, a major challenge remains: coherency of communication.
The Embodied Interaction Research Techniques Design Film series is part of an ongoing inquiry into effective methods for knowledge transfer of embodied research techniques. We are calling for contributions from concerned participants, interested in sharing research methods, and exploring the role film and video might play in supporting effective knowledge transfer.
We invite interested parties to submit a video of any length in a style that best communicates their embodied research, making use of narrative, poem, graphic story, images intertwined with text, flipbook animation etc. Films and Videos should be HD, formatted for viewing 16:9 and in MP4 format using the H.264 codec. We do encourage succinctness, but longer format works will be considered equally. Importantly, videos must be accompanied by an Annotated Pictorial submission (min. 2 pages), using the DIS Pictorials templates (InDesign, PDF ) to provide a lens through which to consider and understand the intentions of the video.The screening will take place at de Zwarte Doos Cinema, in Eindhoven, The Netherlands, during the ArcInTex Symposium. Annotated Pictorials and videos should be submitted by means of a downloadable link in an e-mail to: firstname.lastname@example.org & email@example.com.
We encourage submissions from diverse backgrounds including (but not limited to): interaction design, embodied design research, smart textiles, fashion and wearable technologies, product, systems and experience design, industry and non-profit organizations. Submissions will be selected based on originality, quality, and potential for extending the discussion around the dissemination of embodied interaction research techniques. Films and Videos will be disseminated online, through ArcInTex, after the symposium screening and selected submissions will be invited to contribute to a special issue of a research journal.
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